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« on: January 03, 2013, 08:23:33 AM »
The more experience you have in SW, the better you got with first move. High rated players usually had solid dungeons and were used to being first move which is helpful. When the game returns, they definitely need something built in that randomizes every map. The fact the Minmaxer knew the maps, castle location most of the time, and had first move is not a minor advantage, it's monumental. A thousand games should gain you a lot of strategy and experience but shouldn't give anyone that advantage of castle location. No discredit to his dungeon building, game strategy, or game knowledge they were all excellent. His patience to save a spell for a second move archer or other rare spirit was probably the most valuable tactic I learned from him. I suppose that is called patience. Most first move players would rush too much and end up in trouble. I don't think the maps need to be changed in size but just randomized individual hexes(1/8) rather than random map 24 of 250. This would keep vision important which I always liked.