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« on: June 09, 2016, 09:10:15 AM »
1) What did you enjoy most about the game? What do you want to see remain the same as it was, no matter what?
I loved the strategy component and its simplicity. The gameplay was great, but agree the pace could be stepped up a bit.
2) What did you dislike about the game? How can that be improved, so that it's more enjoyable to you in this version?
The long pauses waiting for the other player was really the main turn-off for me. I would also love an option to watch other players compete.
3) How important to you were the Tournaments and League? Did you ever participate in either or both of them? If so, which ones and how often? If not, why not? How can they be improved? What were the most and least enjoyable aspects of these features?
I really got into the tournaments, but not so much the league. I tried to get into them as often as possible, but they weren't always conducive to my schedule. Perhaps offer multiple tournaments at different times of the day, and a way to sign up for them in advance. Also, I think a way to see brackets, replays, and live play would be a fantastic addition.
4) If you were a member, how did you feel about migrations and events? Did they happen too often or not enough? Considering that they're an integral part of the game design, how can they be improved?
It's been so long I don't honestly recall. Keeping things spiced up is nice, but make sure they are predictable and well communicated.
5) On what devices would you play SW? Would you play on a a mobile device, or would you only play on a computer/laptop? Is there any aspect of the game that can be changed to make you more likely to play on a mobile device? Do you think the mobile version of the game should be run separately from the PC version?
I'm a Mac guy... if it's going to be computer based, it needs to be neutral to the OS. I would play on my iPad or laptop. It would be quite an achievement if you were able to connect players regardless of the platform. The big component of SW that really drew me in was the community. If you have platforms running separately, it defeats that purpose. I think the majority of today's new players would be drawn in with an App platform. Most of my current gaming is either on a console or my iPad.
6) Keeping in mind that the game will never be pay to win, what kind of features would make you consider signing up for a membership?
A neat aspect of other games I liked was the ability to 'trade' cards with other players. I'm not sure how this would work best since you will not be going with PTW (thank you, thank you, thank you), but it would be a cool way to further connect players. I do feel that a free side is needed to draw people into the game... just as Randy did originally. But for me, I will register regardless just to help keep things going!
OTHER: The online gaming market is big, but saturated. SW needs to be visually appealing, incorporate some kind of basic motion graphics, and maintain integrity of gameplay and community. I believe the best market to capture new payers is on the App platform. However, empirical data is the best tool to enable decision making. See what you can find about the demographics to help fine-tune design and set pricing to ensure sustainability.
BEST OF LUCK!!