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News / Re: Advice, please
« on: October 08, 2012, 02:21:34 PM »
100% agree.
"Non-game impacting sales" is a term I've heard and I'm a fan! If the CORE is free and you get a large enough player base, selling "extras", "add-ons", "rarities"... can result in HUGE amounts of cash... NO DOUBT. But... I feel like we're ahead of the "game" here... Without a doubt, SpiritWars is a fantastic game. I have NO doubt that it will be a HUGE success on Facebook. However, it seems like the game is not ready for release.... What do we need to make happen? That's where I'm at a loss.... Getting a game on Facebook appears to be a relatively simple process... is getting the game programmed properly really THAT difficult? In my mind, all the "basics" are there... the creative side... the mechanics... the gameplay... all of this is polished... it just needs to be "updated"... correct? How painfully difficult can that be? I have ZERO experience with programming... BUT... if I had an idea for an awesome game... and in fact, had YEARS of game play behind it... I would think finding someone to re-program it would be a piece of cake? Well... ok... not a PIECE of cake.. but cake, none-the-less.... Is there cost involved? Sure! Will there be profit from the investment? Yes... yes there will be... If you build it... they will play... if they play it... they will pay... This game is TOO good to NOT unleash it!
"Non-game impacting sales" is a term I've heard and I'm a fan! If the CORE is free and you get a large enough player base, selling "extras", "add-ons", "rarities"... can result in HUGE amounts of cash... NO DOUBT. But... I feel like we're ahead of the "game" here... Without a doubt, SpiritWars is a fantastic game. I have NO doubt that it will be a HUGE success on Facebook. However, it seems like the game is not ready for release.... What do we need to make happen? That's where I'm at a loss.... Getting a game on Facebook appears to be a relatively simple process... is getting the game programmed properly really THAT difficult? In my mind, all the "basics" are there... the creative side... the mechanics... the gameplay... all of this is polished... it just needs to be "updated"... correct? How painfully difficult can that be? I have ZERO experience with programming... BUT... if I had an idea for an awesome game... and in fact, had YEARS of game play behind it... I would think finding someone to re-program it would be a piece of cake? Well... ok... not a PIECE of cake.. but cake, none-the-less.... Is there cost involved? Sure! Will there be profit from the investment? Yes... yes there will be... If you build it... they will play... if they play it... they will pay... This game is TOO good to NOT unleash it!