Website Map
Home About SpiritWars™
Tutorials Tutorial Part 1 Tutorial Part 2 Tutorial Part 3 Tutorial Part 4 Tips 4 Beginners
Quick links Quick info links Quick Start 1 Quick Start 2 Quick Start 3 Quick Start 4 Old Getting Started Tutorial Old How To Play Tutorial
The Age of Alchemy Age of Alchemy Intro Alchemy Flatlands Alchemy Woodlands Alchemy Darklands Alchemy Drylands Alchemy Highlands Alchemy Release 2 Alchemy Release 3
Art CD Label Art Menu Awakening Background Information BBS Blind Draw Format Britannia Test Bugs Problems etc CDmag Review Chat Chat Preview
conduct
courtyard to map Credits credits popup design philosophy intro Documents docs energy phase docs intro to spirits docs introduction docs main docs menu docs physical attributes docs ratings docs relationships docs ressurection docs spirit classes
FAQ
feature summary feedback flyer menu Free Player Data free version free version status
Reviews: gamersdotcom gamerspulse gamezone gamgaz Game Art Galleries Gallery GSL
Gallery GR Gallery Main
home main intro population events just like chess lilith design page links manual update marketing information member main member menu member version menu docs new oldlinks philosophy internet design philosophy level playing field philosophy no free lunch
player quotes playing pieces press menu press release may 18 2001 pro version intro
release 2 0 8 stuff santa spirit art requests spirit main spirit menu spirit modifications spirit modifications 5 3 01
spiritwars art cd spiritwars career ratings spiritwars installation spiritwars membership faq spiritwars product description spiritwars songs
tease technology summary valhalla population events Art Gallery version comparison welcome what is spiritwars zeb
Site Map
Home


SpiritWars™






Menu Categories:
Welcome
Getting Started
How To Play
Member Version
Events
Media
SpiritWars History

Documentation
Menu Options
Introduction
Winning The Game
The Dungeon Editor
Introduction
To Spirits
Spirit Types
Spirit Attributes
Homeland
Relationships
Energy Phase
Activation Phase
Movement Phase
Combat Phase
Healing Phase
Overcrowding
Resurrection
Tips for Beginners
How to Play Well
Dungeon Building 101
Dungeon Design Advice
Combat Advice
Tips for New Members

SpiritWars™ is a registered trademark of Kellogg Creek Software.